C# Class PrinceGame.Sequence

Inheritance: ICloneable
Mostrar archivo Open project: salvadorc17/Prince-Monogame Class Usage Examples

Public Properties

Property Type Description
collision Enumeration.TileCollision
config_type string
frames List
name string
raised bool
tileType Enumeration.TileType

Public Methods

Method Description
Clone ( ) : Sequence
DeepClone ( ) : Sequence
Initialize ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void

Private Methods

Method Description
ICloneable ( ) : object
ICloneable_Clone ( ) : object

Method Details

Clone() public method

public Clone ( ) : Sequence
return Sequence

DeepClone() public method

public DeepClone ( ) : Sequence
return Sequence

Initialize() public method

public Initialize ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void
Content Microsoft.Xna.Framework.Content.ContentManager
return void

Property Details

collision public_oe property

public Enumeration.TileCollision collision
return Enumeration.TileCollision

config_type public_oe property

public string config_type
return string

frames public_oe property

public List frames
return List

name public_oe property

public string name
return string

raised public_oe property

public bool raised
return bool

tileType public_oe property

public Enumeration.TileType tileType
return Enumeration.TileType