Property | Type | Description | |
---|---|---|---|
UtilPath | |||
ZoneStore | DataStore | ||
zones | Zone2D>.Dictionary |
Method | Description | |
---|---|---|
ChangeTriggerRadius ( TriggerBase trigger, float newRadius ) : void | ||
ConsoleLog ( string str, bool adminOnly = false ) : void | ||
CreateLoadOut ( string name ) : LoadOut | ||
CreateZone ( string name ) : Zone2D | ||
DestroyEntity ( BaseEntity ent ) : void | ||
DestroyEntityGib ( BaseEntity ent ) : void | ||
GetIdentityFolder ( ) : string | ||
GetLoadoutFolder ( ) : string | ||
GetPublicFolder ( ) : string | ||
GetStructuresFolder ( ) : string | ||
GetZone ( string name ) : Zone2D | ||
Infront ( Objects.Player p, float length ) : Vector3 | ||
Initialize ( ) : void | ||
Items ( ) : void | ||
LoadZones ( ) : void | ||
Prefabs ( ) : IEnumerable |
||
SaveZones ( ) : void | ||
SetZone ( Zone2D zone ) : void |
public ChangeTriggerRadius ( TriggerBase trigger, float newRadius ) : void | ||
trigger | TriggerBase | |
newRadius | float | |
return | void |
public ConsoleLog ( string str, bool adminOnly = false ) : void | ||
str | string | |
adminOnly | bool | |
return | void |
public CreateLoadOut ( string name ) : LoadOut | ||
name | string | |
return | LoadOut |
public DestroyEntity ( BaseEntity ent ) : void | ||
ent | BaseEntity | |
return | void |
public DestroyEntityGib ( BaseEntity ent ) : void | ||
ent | BaseEntity | |
return | void |
public Infront ( Objects.Player p, float length ) : Vector3 | ||
p | Objects.Player | |
length | float | |
return | Vector3 |