Method | Description | |
---|---|---|
ChangeState ( ) : void | ||
Draw ( |
||
IsActive ( ) : bool | ||
Light ( Vector2 position, Microsoft.Xna.Framework.Content.ContentManager content ) : System | ||
SetState ( bool active ) : void | ||
Update ( |
Method | Description | |
---|---|---|
initialise ( Microsoft.Xna.Framework.Content.ContentManager content ) : void |
public Draw ( |
||
gameTime | ||
spriteBatch | ||
return | void |
public Light ( Vector2 position, Microsoft.Xna.Framework.Content.ContentManager content ) : System | ||
position | Vector2 | |
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | System |
public Update ( |
||
gameTime | ||
return | void |