C# Class Pathfinding.RecastMeshObj

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: henryj41043/TheUnseen Class Usage Examples

Public Properties

Property Type Description
area int
dynamic bool

Protected Properties

Property Type Description
dynamicMeshObjs List
tree RecastBBTree

Public Methods

Method Description
GetAllInBounds ( List buffer, Bounds bounds ) : void
GetBounds ( ) : Bounds
GetCollider ( ) : Collider
GetMeshFilter ( ) : MeshFilter

Private Methods

Method Description
OnDisable ( ) : void
OnEnable ( ) : void
RecalculateBounds ( ) : void
Register ( ) : void

Method Details

GetAllInBounds() public static method

public static GetAllInBounds ( List buffer, Bounds bounds ) : void
buffer List
bounds UnityEngine.Bounds
return void

GetBounds() public method

public GetBounds ( ) : Bounds
return UnityEngine.Bounds

GetCollider() public method

public GetCollider ( ) : Collider
return UnityEngine.Collider

GetMeshFilter() public method

public GetMeshFilter ( ) : MeshFilter
return UnityEngine.MeshFilter

Property Details

area public_oe property

public int area
return int

dynamic public_oe property

public bool dynamic
return bool

dynamicMeshObjs protected_oe static_oe property

protected static List dynamicMeshObjs
return List

tree protected_oe static_oe property

protected static RecastBBTree,Pathfinding tree
return RecastBBTree