C# Class Pathfinding.MineBotAI

Inheritance: AIPath
Mostrar archivo Open project: henryj41043/TheUnseen

Public Properties

Property Type Description
anim UnityEngine.Animation
animationSpeed float
endOfPathEffect UnityEngine.GameObject
sleepVelocity float

Protected Properties

Property Type Description
lastTarget UnityEngine.Vector3

Public Methods

Method Description
GetFeetPosition ( ) : Vector3
OnTargetReached ( ) : void
Start ( ) : void

Protected Methods

Method Description
Update ( ) : void

Method Details

GetFeetPosition() public method

public GetFeetPosition ( ) : Vector3
return UnityEngine.Vector3

OnTargetReached() public method

public OnTargetReached ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

anim public_oe property

public Animation,UnityEngine anim
return UnityEngine.Animation

animationSpeed public_oe property

public float animationSpeed
return float

endOfPathEffect public_oe property

public GameObject,UnityEngine endOfPathEffect
return UnityEngine.GameObject

lastTarget protected_oe property

protected Vector3,UnityEngine lastTarget
return UnityEngine.Vector3

sleepVelocity public_oe property

public float sleepVelocity
return float