C# Class Pathfinding.MineBotAI

Inheritance: AIPath
Show file Open project: henryj41043/TheUnseen

Public Properties

Property Type Description
anim UnityEngine.Animation
animationSpeed float
endOfPathEffect UnityEngine.GameObject
sleepVelocity float

Protected Properties

Property Type Description
lastTarget UnityEngine.Vector3

Public Methods

Method Description
GetFeetPosition ( ) : Vector3
OnTargetReached ( ) : void
Start ( ) : void

Protected Methods

Method Description
Update ( ) : void

Method Details

GetFeetPosition() public method

public GetFeetPosition ( ) : Vector3
return UnityEngine.Vector3

OnTargetReached() public method

public OnTargetReached ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

anim public property

public Animation,UnityEngine anim
return UnityEngine.Animation

animationSpeed public property

public float animationSpeed
return float

endOfPathEffect public property

public GameObject,UnityEngine endOfPathEffect
return UnityEngine.GameObject

lastTarget protected property

protected Vector3,UnityEngine lastTarget
return UnityEngine.Vector3

sleepVelocity public property

public float sleepVelocity
return float