C# Class OpenRA.Mods.RA.Traits.Minelayer.MinefieldOrderGenerator

Inheritance: IOrderGenerator
Mostrar archivo Open project: OpenRA/OpenRA

Public Methods

Method Description
AddMinelayer ( Actor a, CPos xy ) : void
GetCursor ( World world, CPos cell, int2 worldPixel, MouseInput mi ) : string
MinefieldOrderGenerator ( Actor a, CPos xy ) : System
Order ( World world, CPos cell, int2 worldPixel, MouseInput mi ) : IEnumerable
Render ( WorldRenderer wr, World world ) : IEnumerable
RenderAboveShroud ( WorldRenderer wr, World world ) : IEnumerable
Tick ( World world ) : void

Method Details

AddMinelayer() public method

public AddMinelayer ( Actor a, CPos xy ) : void
a Actor
xy CPos
return void

GetCursor() public method

public GetCursor ( World world, CPos cell, int2 worldPixel, MouseInput mi ) : string
world World
cell CPos
worldPixel int2
mi MouseInput
return string

MinefieldOrderGenerator() public method

public MinefieldOrderGenerator ( Actor a, CPos xy ) : System
a Actor
xy CPos
return System

Order() public method

public Order ( World world, CPos cell, int2 worldPixel, MouseInput mi ) : IEnumerable
world World
cell CPos
worldPixel int2
mi MouseInput
return IEnumerable

Render() public method

public Render ( WorldRenderer wr, World world ) : IEnumerable
wr OpenRA.Graphics.WorldRenderer
world World
return IEnumerable

RenderAboveShroud() public method

public RenderAboveShroud ( WorldRenderer wr, World world ) : IEnumerable
wr OpenRA.Graphics.WorldRenderer
world World
return IEnumerable

Tick() public method

public Tick ( World world ) : void
world World
return void