Method | Description | |
---|---|---|
FSCollisionChain ( ) : System.Collections.Generic | ||
onEntityTransformChanged ( Transform comp ) : void | ||
setLoop ( bool loop ) : |
||
setVertices ( List |
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setVertices ( Vertices verts ) : |
Method | Description | |
---|---|---|
recreateFixture ( ) : void |
public FSCollisionChain ( ) : System.Collections.Generic | ||
return | System.Collections.Generic |
public onEntityTransformChanged ( Transform comp ) : void | ||
comp | Transform | |
return | void |
public setLoop ( bool loop ) : |
||
loop | bool | |
return |
public setVertices ( List |
||
verts | List |
|
return |
public setVertices ( Vertices verts ) : |
||
verts | Vertices | |
return |