C# Class MilkShakeFramework.Core.Game.Entity

Inheritance: TreeNode
Mostrar archivo Open project: lucas-jones/MilkShake-old Class Usage Examples

Public Methods

Method Description
AddNode ( INode node, int index = -1 ) : void
Destroy ( ) : void
Entity ( ) : System
FixUp ( ) : void
Load ( LoadManager content ) : void
RemoveNode ( INode gameObject ) : void
SetScene ( Scene scene ) : void
Setup ( ) : void
TearDown ( ) : void

Method Details

AddNode() public method

public AddNode ( INode node, int index = -1 ) : void
node INode
index int
return void

Destroy() public method

public Destroy ( ) : void
return void

Entity() public method

public Entity ( ) : System
return System

FixUp() public method

public FixUp ( ) : void
return void

Load() public method

public Load ( LoadManager content ) : void
content MilkShakeFramework.Core.Content.LoadManager
return void

RemoveNode() public method

public RemoveNode ( INode gameObject ) : void
gameObject INode
return void

SetScene() public method

public SetScene ( Scene scene ) : void
scene Scene
return void

Setup() public method

public Setup ( ) : void
return void

TearDown() public method

public TearDown ( ) : void
return void