C# Class MapServer.PlayerLegion

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Public Methods

Method Description
ChangeLegionTitle ( byte title ) : void
GetDevote ( ) : int
GetLegion ( ) : Legion
GetMember ( String name ) : LegionMember
GetPlace ( ) : short
Init ( Legion _legion = null ) : void
IsHaveLegion ( ) : bool
PlayerLegion ( PlayerObject _play ) : System
SendLegionInfo ( ) : void
SetLegion ( Legion _legion, bool bSendData = false ) : void

Method Details

ChangeLegionTitle() public method

public ChangeLegionTitle ( byte title ) : void
title byte
return void

GetDevote() public method

public GetDevote ( ) : int
return int

GetLegion() public method

public GetLegion ( ) : Legion
return Legion

GetMember() public method

public GetMember ( String name ) : LegionMember
name String
return GameBase.Network.Internal.LegionMember

GetPlace() public method

public GetPlace ( ) : short
return short

Init() public method

public Init ( Legion _legion = null ) : void
_legion Legion
return void

IsHaveLegion() public method

public IsHaveLegion ( ) : bool
return bool

PlayerLegion() public method

public PlayerLegion ( PlayerObject _play ) : System
_play PlayerObject
return System

SendLegionInfo() public method

public SendLegionInfo ( ) : void
return void

SetLegion() public method

public SetLegion ( Legion _legion, bool bSendData = false ) : void
_legion Legion
bSendData bool
return void