C# Class GameFramework.Skill.Trigers.EffectManager

Mostrar archivo Open project: dreamanlan/CSharpGameFramework Class Usage Examples

Public Methods

Method Description
AddEffect ( GameObject obj ) : void
PauseEffects ( bool pause ) : void
SetParticleSpeed ( float speed ) : void
StopEffects ( ) : void

Method Details

AddEffect() public method

public AddEffect ( GameObject obj ) : void
obj UnityEngine.GameObject
return void

PauseEffects() public method

public PauseEffects ( bool pause ) : void
pause bool
return void

SetParticleSpeed() public method

public SetParticleSpeed ( float speed ) : void
speed float
return void

StopEffects() public method

public StopEffects ( ) : void
return void