C# Class DodongosQuest.Special_Effects.Heal
Mostrar archivo
Open project: faintpixel/Roguelike
Public Methods
Method |
Description |
|
Draw ( GameTime gameTime ) : void |
|
|
Heal ( Vector2 startWorldIndex, Vector2 endWorldIndex, World world ) : System |
|
|
Update ( GameTime gameTime ) : void |
|
|
Private Methods
Method Details
public Draw ( GameTime gameTime ) : void |
gameTime |
Microsoft.Xna.Framework.GameTime |
|
return |
void |
|
public Heal ( Vector2 startWorldIndex, Vector2 endWorldIndex, World world ) : System |
startWorldIndex |
Vector2 |
|
endWorldIndex |
Vector2 |
|
world |
World |
|
return |
System |
|
public Update ( GameTime gameTime ) : void |
gameTime |
Microsoft.Xna.Framework.GameTime |
|
return |
void |
|