C# Class DodongosQuest.Special_Effects.Heal

Inheritance: ISpecialEffect
显示文件 Open project: faintpixel/Roguelike

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
Heal ( Vector2 startWorldIndex, Vector2 endWorldIndex, World world ) : System
Update ( GameTime gameTime ) : void

Private Methods

Method Description
_particleSystem_particleSystemFinished ( object sender, EventArgs e ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Heal() public method

public Heal ( Vector2 startWorldIndex, Vector2 endWorldIndex, World world ) : System
startWorldIndex Vector2
endWorldIndex Vector2
world World
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void