C# Class Danmaku_no_Kyojin.Entities.Timer

Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
Mostrar archivo Open project: Noxalus/Danmaku-no-Kyojin Class Usage Examples

Public Methods

Method Description
AddTime ( System.TimeSpan extraTime ) : void
Draw ( GameTime gameTime ) : void
Initialize ( ) : void
Play ( ) : void
Stop ( ) : void
Timer ( Microsoft.Xna.Framework.Game game ) : System
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void

Method Details

AddTime() public method

public AddTime ( System.TimeSpan extraTime ) : void
extraTime System.TimeSpan
return void

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Initialize() public method

public Initialize ( ) : void
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

Play() public method

public Play ( ) : void
return void

Stop() public method

public Stop ( ) : void
return void

Timer() public method

public Timer ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void