C# Class Danmaku_no_Kyojin.Entities.Laser

Inheritance: Entity
Mostrar archivo Open project: Noxalus/Danmaku-no-Kyojin

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
Initialize ( ) : void
Laser ( DnK gameRef, Vector2 start, Vector2 end, float thickness = 1 ) : System
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Initialize() public method

public Initialize ( ) : void
return void

Laser() public method

public Laser ( DnK gameRef, Vector2 start, Vector2 end, float thickness = 1 ) : System
gameRef DnK
start Vector2
end Vector2
thickness float
return System

LoadContent() protected method

protected LoadContent ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void