C# Class Borodar.RainbowFolders.Editor.Settings.RainbowFolder

Mostrar archivo Open project: PhannGor/unity3d-rainbow-folders Class Usage Examples

Public Properties

Property Type Description
Key string
LargeIcon UnityEngine.Texture2D
SmallIcon UnityEngine.Texture2D
Type KeyType

Public Methods

Method Description
CopyFrom ( RainbowFolder target ) : void
HasAtLeastOneIcon ( ) : bool
RainbowFolder ( KeyType type, string key ) : System
RainbowFolder ( KeyType type, string key, Texture2D smallIcon, Texture2D largeIcon ) : System
RainbowFolder ( RainbowFolder value ) : System

Method Details

CopyFrom() public method

public CopyFrom ( RainbowFolder target ) : void
target RainbowFolder
return void

HasAtLeastOneIcon() public method

public HasAtLeastOneIcon ( ) : bool
return bool

RainbowFolder() public method

public RainbowFolder ( KeyType type, string key ) : System
type KeyType
key string
return System

RainbowFolder() public method

public RainbowFolder ( KeyType type, string key, Texture2D smallIcon, Texture2D largeIcon ) : System
type KeyType
key string
smallIcon UnityEngine.Texture2D
largeIcon UnityEngine.Texture2D
return System

RainbowFolder() public method

public RainbowFolder ( RainbowFolder value ) : System
value RainbowFolder
return System

Property Details

Key public_oe property

public string Key
return string

LargeIcon public_oe property

public Texture2D,UnityEngine LargeIcon
return UnityEngine.Texture2D

SmallIcon public_oe property

public Texture2D,UnityEngine SmallIcon
return UnityEngine.Texture2D

Type public_oe property

public KeyType Type
return KeyType