C# Class Borodar.RainbowFolders.Editor.Settings.RainbowFolder

Show file Open project: PhannGor/unity3d-rainbow-folders Class Usage Examples

Public Properties

Property Type Description
Key string
LargeIcon UnityEngine.Texture2D
SmallIcon UnityEngine.Texture2D
Type KeyType

Public Methods

Method Description
CopyFrom ( RainbowFolder target ) : void
HasAtLeastOneIcon ( ) : bool
RainbowFolder ( KeyType type, string key ) : System
RainbowFolder ( KeyType type, string key, Texture2D smallIcon, Texture2D largeIcon ) : System
RainbowFolder ( RainbowFolder value ) : System

Method Details

CopyFrom() public method

public CopyFrom ( RainbowFolder target ) : void
target RainbowFolder
return void

HasAtLeastOneIcon() public method

public HasAtLeastOneIcon ( ) : bool
return bool

RainbowFolder() public method

public RainbowFolder ( KeyType type, string key ) : System
type KeyType
key string
return System

RainbowFolder() public method

public RainbowFolder ( KeyType type, string key, Texture2D smallIcon, Texture2D largeIcon ) : System
type KeyType
key string
smallIcon UnityEngine.Texture2D
largeIcon UnityEngine.Texture2D
return System

RainbowFolder() public method

public RainbowFolder ( RainbowFolder value ) : System
value RainbowFolder
return System

Property Details

Key public property

public string Key
return string

LargeIcon public property

public Texture2D,UnityEngine LargeIcon
return UnityEngine.Texture2D

SmallIcon public property

public Texture2D,UnityEngine SmallIcon
return UnityEngine.Texture2D

Type public property

public KeyType Type
return KeyType