C# Class Axiom.RenderSystems.OpenGL.GLRenderBuffer

Renderbuffer surface. Needs FBO extension.
Inheritance: GLHardwarePixelBuffer
Mostrar archivo Open project: WolfgangSt/axiom Class Usage Examples

Public Methods

Method Description
BindToFramebuffer ( int attachment, int zOffset ) : void
GLRenderBuffer ( int format, int width, int height, int fsaa ) : System.Diagnostics

Protected Methods

Method Description
dispose ( bool disposeManagedResources ) : void

Method Details

BindToFramebuffer() public method

public BindToFramebuffer ( int attachment, int zOffset ) : void
attachment int
zOffset int
return void

GLRenderBuffer() public method

public GLRenderBuffer ( int format, int width, int height, int fsaa ) : System.Diagnostics
format int
width int
height int
fsaa int
return System.Diagnostics

dispose() protected method

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
return void