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shaderSaver
C# Class shaderSaver, GGJ2016
Inheritance:
MonoBehaviour
Mostrar archivo
Open project: netgrind/GGJ2016
Public Properties
Property
Type
Description
getSeries
bool
height
int
mat
Material
numFrames
int
savePath
string
startFrame
int
width
int
Public Methods
Method
Description
OnEnable
( ) :
void
Save
(
string
p
) :
void
Update
( ) :
void
UpdateTextures
( ) :
void
Method Details
OnEnable()
public
method
public
OnEnable
( ) :
void
return
void
Save()
public
method
public
Save
(
string
p
) :
void
p
string
return
void
Update()
public
method
public
Update
( ) :
void
return
void
UpdateTextures()
public
method
public
UpdateTextures
( ) :
void
return
void
Property Details
getSeries
public_oe property
public
bool
getSeries
return
bool
height
public_oe property
public
int
height
return
int
mat
public_oe property
public
Material
mat
return
Material
numFrames
public_oe property
public
int
numFrames
return
int
savePath
public_oe property
public
string
savePath
return
string
startFrame
public_oe property
public
int
startFrame
return
int
width
public_oe property
public
int
width
return
int