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shaderSaver
C# Class shaderSaver, GGJ2016
Inheritance:
MonoBehaviour
Show file
Open project: netgrind/GGJ2016
Public Properties
Property
Type
Description
getSeries
bool
height
int
mat
Material
numFrames
int
savePath
string
startFrame
int
width
int
Public Methods
Method
Description
OnEnable
( ) :
void
Save
(
string
p
) :
void
Update
( ) :
void
UpdateTextures
( ) :
void
Method Details
OnEnable()
public
method
public
OnEnable
( ) :
void
return
void
Save()
public
method
public
Save
(
string
p
) :
void
p
string
return
void
Update()
public
method
public
Update
( ) :
void
return
void
UpdateTextures()
public
method
public
UpdateTextures
( ) :
void
return
void
Property Details
getSeries
public property
public
bool
getSeries
return
bool
height
public property
public
int
height
return
int
mat
public property
public
Material
mat
return
Material
numFrames
public property
public
int
numFrames
return
int
savePath
public property
public
string
savePath
return
string
startFrame
public property
public
int
startFrame
return
int
width
public property
public
int
width
return
int