C# Class YwLuaMonoBehaviour, 2DPlatformer-SLua

Inheritance: YwLuaMonoBehaviourBase
Mostrar archivo Open project: yaukeywang/2DPlatformer-SLua Class Usage Examples

Public Methods

Method Description
Awake ( ) : void
GetLuaClassName ( ) : string
OnCollisionEnter ( Collision cCollision ) : void
OnCollisionEnter2D ( Collision2D cCollision ) : void
OnCollisionExit ( Collision cCollision ) : void
OnCollisionExit2D ( Collision2D cCollision ) : void
OnDestroy ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnTriggerEnter ( Collider cOther ) : void
OnTriggerEnter2D ( Collider2D cOther ) : void
OnTriggerExit ( Collider cOther ) : void
OnTriggerExit2D ( Collider2D cOther ) : void
Start ( ) : void

Protected Methods

Method Description
OnSetCustomParameters ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

GetLuaClassName() public method

public GetLuaClassName ( ) : string
return string

OnCollisionEnter() public method

public OnCollisionEnter ( Collision cCollision ) : void
cCollision Collision
return void

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D cCollision ) : void
cCollision Collision2D
return void

OnCollisionExit() public method

public OnCollisionExit ( Collision cCollision ) : void
cCollision Collision
return void

OnCollisionExit2D() public method

public OnCollisionExit2D ( Collision2D cCollision ) : void
cCollision Collision2D
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnSetCustomParameters() protected method

protected OnSetCustomParameters ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider cOther ) : void
cOther Collider
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D cOther ) : void
cOther UnityEngine.Collider2D
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider cOther ) : void
cOther Collider
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D cOther ) : void
cOther UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void