C# Class VictoryController, Unity-SRPG

This script tracks events which would lead to a win or loss condition for the game.
Inheritance: MonoBehaviour
Mostrar archivo Open project: Policenaut/Unity-SRPG Class Usage Examples

Public Properties

Property Type Description
victor Alliances

Public Methods

Method Description
Awake ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnTurnCompleted ( object sender, EventArgs e ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnTurnCompleted() public method

public OnTurnCompleted ( object sender, EventArgs e ) : void
sender object
e EventArgs
return void

Property Details

victor public_oe property

public Alliances victor
return Alliances