Property | Type | Description | |
---|---|---|---|
CommanderIndex | int | ||
DP | DisplayDepth, | ||
IsFrontier | bool | ||
IsStartingPlanet | bool | ||
LP | Vector2 | ||
OwnershipNumber | int | ||
Ships | int | ||
Type | PlanetType, | ||
deltaX | float | ||
deltaZ | float | ||
initial_owner | GameObject | ||
maxX | int | ||
maxZ | int | ||
minX | int | ||
minZ | int | ||
rightSelected | bool |
Method | Description | |
---|---|---|
Find ( string path ) : UnityPlanet, | ||
FindAll ( ) : List |
||
FindAllPlanets ( ) : List |
||
FindAllPlanets ( int x ) : List |
||
FindAllTextObjects ( ) : List |
||
Instantiate ( Vector3 pos ) : UnityPlanet, | ||
Instantiate ( Vector3 pos, float mass ) : UnityPlanet, | ||
Print ( string message ) : void | ||
Revolute ( UnityPlanet, planet, Vector3 origin, float angle ) : void | ||
Start ( ) : void | ||
normalize ( ) : Vector2 |
Method | Description | |
---|---|---|
Update ( ) : void |
public static Find ( string path ) : UnityPlanet, | ||
path | string | |
return | UnityPlanet, |
public static FindAllPlanets ( int x ) : List |
||
x | int | |
return | List |
public static Instantiate ( Vector3 pos ) : UnityPlanet, | ||
pos | Vector3 | |
return | UnityPlanet, |
public static Instantiate ( Vector3 pos, float mass ) : UnityPlanet, | ||
pos | Vector3 | |
mass | float | |
return | UnityPlanet, |
public static Print ( string message ) : void | ||
message | string | |
return | void |
public static Revolute ( UnityPlanet, planet, Vector3 origin, float angle ) : void | ||
planet | UnityPlanet, | |
origin | Vector3 | |
angle | float | |
return | void |