C# Class UnityPlanet, casanova-mk2

Inheritance: MonoBehaviour
Show file Open project: vs-team/casanova-mk2 Class Usage Examples

Public Properties

Property Type Description
CommanderIndex int
DP DisplayDepth,
IsFrontier bool
IsStartingPlanet bool
LP Vector2
OwnershipNumber int
Ships int
Type PlanetType,
deltaX float
deltaZ float
initial_owner GameObject
maxX int
maxZ int
minX int
minZ int
rightSelected bool

Public Methods

Method Description
Find ( string path ) : UnityPlanet,
FindAll ( ) : List
FindAllPlanets ( ) : List
FindAllPlanets ( int x ) : List
FindAllTextObjects ( ) : List
Instantiate ( Vector3 pos ) : UnityPlanet,
Instantiate ( Vector3 pos, float mass ) : UnityPlanet,
Print ( string message ) : void
Revolute ( UnityPlanet, planet, Vector3 origin, float angle ) : void
Start ( ) : void
normalize ( ) : Vector2

Private Methods

Method Description
Update ( ) : void

Method Details

Find() public static method

public static Find ( string path ) : UnityPlanet,
path string
return UnityPlanet,

FindAll() public static method

public static FindAll ( ) : List
return List

FindAllPlanets() public static method

public static FindAllPlanets ( ) : List
return List

FindAllPlanets() public static method

public static FindAllPlanets ( int x ) : List
x int
return List

FindAllTextObjects() public static method

public static FindAllTextObjects ( ) : List
return List

Instantiate() public static method

public static Instantiate ( Vector3 pos ) : UnityPlanet,
pos Vector3
return UnityPlanet,

Instantiate() public static method

public static Instantiate ( Vector3 pos, float mass ) : UnityPlanet,
pos Vector3
mass float
return UnityPlanet,

Print() public static method

public static Print ( string message ) : void
message string
return void

Revolute() public static method

public static Revolute ( UnityPlanet, planet, Vector3 origin, float angle ) : void
planet UnityPlanet,
origin Vector3
angle float
return void

Start() public method

public Start ( ) : void
return void

normalize() public method

public normalize ( ) : Vector2
return Vector2

Property Details

CommanderIndex public property

public int CommanderIndex
return int

DP public property

public DisplayDepth, DP
return DisplayDepth,

IsFrontier public property

public bool IsFrontier
return bool

IsStartingPlanet public property

public bool IsStartingPlanet
return bool

LP public property

public Vector2 LP
return Vector2

OwnershipNumber public property

public int OwnershipNumber
return int

Ships public property

public int Ships
return int

Type public property

public PlanetType, Type
return PlanetType,

deltaX public property

public float deltaX
return float

deltaZ public property

public float deltaZ
return float

initial_owner public property

public GameObject initial_owner
return GameObject

maxX public property

public int maxX
return int

maxZ public property

public int maxZ
return int

minX public property

public int minX
return int

minZ public property

public int minZ
return int

rightSelected public property

public bool rightSelected
return bool