C# Class RighteousFire, DemonHeart

Inheritance: MonoBehaviour
Mostrar archivo Open project: rwbysafire/DemonHeart

Public Properties

Property Type Description
enemyTag string
groundFire GameObject
manaCost float
mob Mob,

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerStay2D ( Collider2D collider ) : void
Start ( ) : void
Update ( ) : void
getDamage ( ) : float

Private Methods

Method Description
playAnimation ( float delay ) : IEnumerator

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

getDamage() public method

public getDamage ( ) : float
return float

Property Details

enemyTag public_oe property

public string enemyTag
return string

groundFire public_oe property

public GameObject groundFire
return GameObject

manaCost public_oe property

public float manaCost
return float

mob public_oe property

public Mob, mob
return Mob,