C# Class RighteousFire, DemonHeart

Inheritance: MonoBehaviour
Show file Open project: rwbysafire/DemonHeart

Public Properties

Property Type Description
enemyTag string
groundFire GameObject
manaCost float
mob Mob,

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerStay2D ( Collider2D collider ) : void
Start ( ) : void
Update ( ) : void
getDamage ( ) : float

Private Methods

Method Description
playAnimation ( float delay ) : IEnumerator

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

getDamage() public method

public getDamage ( ) : float
return float

Property Details

enemyTag public property

public string enemyTag
return string

groundFire public property

public GameObject groundFire
return GameObject

manaCost public property

public float manaCost
return float

mob public property

public Mob, mob
return Mob,