C# Class GameBuild.BuildAttribute, Unreal-Library

Inheritance: Attribute
Mostrar archivo Open project: EliotVU/Unreal-Library

Public Methods

Method Description
BuildAttribute ( int minVersion, int maxVersion, uint minLicensee, uint maxLicensee, byte isConsoleCompressed = 2, byte isXenonCompressed = 2 )
BuildAttribute ( int minVersion, uint minLicensee, byte isConsoleCompressed = 2, byte isXenonCompressed = 2 )
Verify ( GameBuild, gb, UnrealPackage package ) : bool

Method Details

BuildAttribute() public method

public BuildAttribute ( int minVersion, int maxVersion, uint minLicensee, uint maxLicensee, byte isConsoleCompressed = 2, byte isXenonCompressed = 2 )
minVersion int
maxVersion int
minLicensee uint
maxLicensee uint
isConsoleCompressed byte
isXenonCompressed byte

BuildAttribute() public method

public BuildAttribute ( int minVersion, uint minLicensee, byte isConsoleCompressed = 2, byte isXenonCompressed = 2 )
minVersion int
minLicensee uint
isConsoleCompressed byte
isXenonCompressed byte

Verify() public method

public Verify ( GameBuild, gb, UnrealPackage package ) : bool
gb GameBuild,
package UnrealPackage
return bool