C# Class EasyRoadsEditorMenu, CarSimulator

Inheritance: UnityEngine.ScriptableObject
Mostrar archivo Open project: RutgersUniversityVirtualWorlds/CarSimulator

Public Methods

Method Description
GetEasyRoads3DObjects ( ) : bool
ReadFile ( string file ) : Vector3

Private Methods

Method Description
CreateEasyRoads3DObject ( ) : void
GetAllData ( ) : void
GetTerrain ( ) : void
OCCDQODQQD ( ) : void
OCDDOODQOQ ( ) : void
OCQQDCOQOO ( ) : void
OOCDQOOCDD ( ) : void
OQOODODOCC ( RoadObjectScript, target ) : void
RestoreAllData ( ) : void
SetTerrain ( ) : void
SetWaterScript ( RoadObjectScript, target ) : void

Method Details

GetEasyRoads3DObjects() public static method

public static GetEasyRoads3DObjects ( ) : bool
return bool

ReadFile() public static method

public static ReadFile ( string file ) : Vector3
file string
return Vector3