Property | Type | Description | |
---|---|---|---|
m_Triggers | List |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
onClockPickedUp ( GameObject go, bool tr ) : void | ||
onKillNPC ( GameObject go, bool tr ) : void | ||
onPickupClock ( GameObject go, bool tr ) : void |
public onClockPickedUp ( GameObject go, bool tr ) : void | ||
go | GameObject | |
tr | bool | |
return | void |
public onKillNPC ( GameObject go, bool tr ) : void | ||
go | GameObject | |
tr | bool | |
return | void |
public onPickupClock ( GameObject go, bool tr ) : void | ||
go | GameObject | |
tr | bool | |
return | void |