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CreateSplineCircle
C# Class CreateSplineCircle, wepwep
Creates a circle from the existing set of nodes on a spline interpolator, the nodes can be anywhere but the centroid of the circle is calculated based on the average distance from each node.
Inheritance:
MonoBehaviour
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Open project: encephalopathy/wepwep
Public Properties
Property
Type
Description
SplineRoot
GameObject
xRadius
float
yRadius
float
Public Methods
Method
Description
OnAwake
( ) :
void
OnDrawGizmos
( ) :
void
Start
( ) :
void
Update
( ) :
void
Protected Methods
Method
Description
CreateCircle
( ) :
void
Method Details
CreateCircle()
protected
method
protected
CreateCircle
( ) :
void
return
void
OnAwake()
public
method
public
OnAwake
( ) :
void
return
void
OnDrawGizmos()
public
method
public
OnDrawGizmos
( ) :
void
return
void
Start()
public
method
public
Start
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
SplineRoot
public_oe property
public
GameObject
SplineRoot
return
GameObject
xRadius
public_oe property
public
float
xRadius
return
float
yRadius
public_oe property
public
float
yRadius
return
float