C# (CSharp) Common Namespace

Nested Namespaces

Common.Authentication
Common.BddExtensions
Common.ColorHelpers
Common.Controller
Common.Controls
Common.Cryptography
Common.DTOs
Common.Diagnostics
Common.Domain
Common.Entities
Common.Errors
Common.Exceptions
Common.Extensions
Common.Filters
Common.Frames
Common.GUIPlugins
Common.Gen
Common.Global
Common.Helper
Common.Helpers
Common.HtmlCleaner
Common.HttpCompress
Common.HttpModules
Common.Infrastructure
Common.Lib
Common.Logger
Common.Logging
Common.MVC
Common.Model
Common.Models
Common.Network
Common.Pagination
Common.Querying
Common.RSS
Common.Reflection
Common.Resources
Common.SQLResultLogging
Common.Security
Common.Shared
Common.Test
Common.Tests
Common.Textures
Common.Tools
Common.UI
Common.Utilities
Common.Utils
Common.Validation
Common.Validations
Common.View
Common.VixenHelp
Common.WinForms
Common.WindowStyle
Common.Windows
Common.dto
Common.iOS

Classes

Name Description
ApplicationLocationSettings
AutowireApplication
BadNuGetPackageException
BalancesOfMonth
BaseUnit
CalculatorTest
CementTrackException
ClientLogicServiceDelegate
ClientLogicServiceDelegate.MethodId
ClientLoginServiceDelegate
ClientLoginServiceDelegate.MethodId
ClientMethodDispatcher
CommonRebusConfigurationExtensions
ConfigFileFinder
ConnectStatus Some of the functions of our applications may require a run-time test of internet connectivity. Once internet connectivity is detected, the functions that require internet access may temporarily be disabled and/or the user can be notified via an alert message. Otherwise, the application may result in error during operation or it may cause annoying problems for the user.
Console
Console.Log
Constants
ContentSites
DT
DbSyncNotifyDelegate
DbSyncNotifyDelegate.MethodId
DoNotDestroy
Event
EventSource
ExceptionHelper
GameEntity
GameEntityFactory
GameEntityFactory.GameEntityPrefab
GameEntityInput
GameEntityManager
GameEntityManager.CharacterData
GamePlayer
GitCheckoutException
GitCloneException
GitCommitException
GitLocalChangesException
GitRemoteException
GmUtil
HMACMD5Helper
HashHelper
HelloClass
Image
InputState
JsonContent
JsonEmailConverter
JsonPasswordConverter
LoadLevel
LogicClientServiceDelegate
LogicClientServiceDelegate.MethodId
LoginClientServiceDelegate
LoginClientServiceDelegate.MethodId
LoginNotifyDelegate
LoginNotifyDelegate.MethodId
MathParser
Md5Helper md5生成辅助类
MessageBuffer
MethodDispatcher
MethodSerializer
MinimapStuffs
NetworkSettings
NoSuchConfigurationException
NpcEntityController
PInvoke
PInvoke.DisposableHandle
PInvoke.GetResourceNamesParameter
PInvoke.LastInputInfo
PInvoke.Rectangle
Password
PeriodTypes
Person
PlayerEntityController
PostRenderer
Program
RecentFileList
RecentFileList.ApplicationAttributes
RecentFileList.MenuClickEventArgs
RecentFileList.RecentFile
RecentFileList.RegistryPersister
RecentFileList.XmlPersister
RecentFileList.XmlPersister.SmartStream
ResponseModel Esta clase ha sido creada con la finalidad de crear una comunicación con el modelo, ya sea retornando una respuesta o un objeto. Ejm: Cuando hacemos un INSERT, posiblemente no se haya realizado el INSERT porque hay un paso previo que debemos hacer, con esta clase podemos especificar cual es el paso previo que falta.
RpgCamera
Serializador
ServerComponentFileProvider
ServiceIdGen
ServiceMeta
ServiceUriBuilder
SessionHelper
Settings
SpawnPoint
SpawnRange
StartupArgs
StartupArgsHandler
Statistics
StatsUI
SyncDialog
SyncHelper Implements various methods involved in communication with an ftp server.
SyncInfo Contains information about a synchronisation request with a remote server.
SyncJobs Contains methods for syncronising remote and local directories with the aid of a progress-reporting background worker.
SyncPresenter Class that controls the presentation of the Sync Dialog, linking it to the model.
TestUidGenerator
TimeoutException
TokenGenerator
Transaction
Triangle
TriangulationDebugContext
UIAssistant
UserInfo
Utility
YamlHelper