Property | Type | Description | |
---|---|---|---|
gameEntityPrefabs | List |
||
instance | |||
setSpawnPoint | bool |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Create ( ) : IGameEntity | ||
Create ( string entityId, Common.Character character, GameEntityType entityType, Common.Vector3 spawnPoint, ControllerType controllerType ) : IGameEntity | ||
CreateFromNetwork ( string entityId, Common.Character character, TrackData trackData ) : IGameEntity | ||
CreateLocal ( GameEntityType entityType ) : IGameEntity | ||
CreateLocalNpc ( string entityId, Common.Character character, Common.Vector3 spawnPosition, Common.GameObject prefab ) : IGameEntity | ||
GetGameEntityPrefab ( string id ) : Common.GameObject |
Method | Description | |
---|---|---|
GetEntityContainer ( ) : Common.GameObject | ||
GetSpawnpoint ( GameEntityType entityType, Common.Character character ) : Common.Vector3 | ||
LoadUmaModel ( |
public Create ( string entityId, Common.Character character, GameEntityType entityType, Common.Vector3 spawnPoint, ControllerType controllerType ) : IGameEntity | ||
entityId | string | |
character | Common.Character | |
entityType | GameEntityType | |
spawnPoint | Common.Vector3 | |
controllerType | ControllerType | |
return | IGameEntity |
public CreateFromNetwork ( string entityId, Common.Character character, TrackData trackData ) : IGameEntity | ||
entityId | string | |
character | Common.Character | |
trackData | TrackData | |
return | IGameEntity |
public CreateLocal ( GameEntityType entityType ) : IGameEntity | ||
entityType | GameEntityType | |
return | IGameEntity |
public CreateLocalNpc ( string entityId, Common.Character character, Common.Vector3 spawnPosition, Common.GameObject prefab ) : IGameEntity | ||
entityId | string | |
character | Common.Character | |
spawnPosition | Common.Vector3 | |
prefab | Common.GameObject | |
return | IGameEntity |
public GetGameEntityPrefab ( string id ) : Common.GameObject | ||
id | string | |
return | Common.GameObject |
public static GameEntityFactory,Common instance | ||
return |