C# Class _1942.BaseFormation

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Public Properties

Property Type Description
enemyInFormationList List

Protected Properties

Property Type Description
activated bool
completed bool
dead bool
mirrored bool
speed Vector2
timer int

Public Methods

Method Description
DeadRemoval ( ) : void
Draw ( SpriteBatch spriteBatch ) : void
IsActivated ( ) : bool
IsCompleted ( ) : bool
IsDead ( ) : bool
Update ( GameTime gameTime ) : void

Method Details

DeadRemoval() public method

public DeadRemoval ( ) : void
return void

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

IsActivated() public method

public IsActivated ( ) : bool
return bool

IsCompleted() public method

public IsCompleted ( ) : bool
return bool

IsDead() public method

public IsDead ( ) : bool
return bool

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

activated protected_oe property

protected bool activated
return bool

completed protected_oe property

protected bool completed
return bool

dead protected_oe property

protected bool dead
return bool

enemyInFormationList public_oe property

public List enemyInFormationList
return List

mirrored protected_oe property

protected bool mirrored
return bool

speed protected_oe property

protected Vector2 speed
return Vector2

timer protected_oe property

protected int timer
return int