C# Class _1942.BaseFormation

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Public Properties

Property Type Description
enemyInFormationList List

Protected Properties

Property Type Description
activated bool
completed bool
dead bool
mirrored bool
speed Vector2
timer int

Public Methods

Method Description
DeadRemoval ( ) : void
Draw ( SpriteBatch spriteBatch ) : void
IsActivated ( ) : bool
IsCompleted ( ) : bool
IsDead ( ) : bool
Update ( GameTime gameTime ) : void

Method Details

DeadRemoval() public method

public DeadRemoval ( ) : void
return void

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

IsActivated() public method

public IsActivated ( ) : bool
return bool

IsCompleted() public method

public IsCompleted ( ) : bool
return bool

IsDead() public method

public IsDead ( ) : bool
return bool

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

activated protected property

protected bool activated
return bool

completed protected property

protected bool completed
return bool

dead protected property

protected bool dead
return bool

enemyInFormationList public property

public List enemyInFormationList
return List

mirrored protected property

protected bool mirrored
return bool

speed protected property

protected Vector2 speed
return Vector2

timer protected property

protected int timer
return int