Property | Type | Description | |
---|---|---|---|
enemyInFormationList | List |
Property | Type | Description | |
---|---|---|---|
activated | bool | ||
completed | bool | ||
dead | bool | ||
mirrored | bool | ||
speed | Vector2 | ||
timer | int |
Method | Description | |
---|---|---|
DeadRemoval ( ) : void | ||
Draw ( |
||
IsActivated ( ) : bool | ||
IsCompleted ( ) : bool | ||
IsDead ( ) : bool | ||
Update ( |
public Draw ( |
||
spriteBatch | ||
return | void |
public Update ( |
||
gameTime | ||
return | void |