Method | Description | |
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BeginNewAssetCreation ( int instanceID, UnityEditor.ProjectWindowCallback.EndNameEditAction newAssetEndAction, string filePath, |
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Clear ( ) : void | ||
EndNewAssetCreation ( string name ) : void | ||
IsCreatingNewAsset ( ) : bool |
Method | Description | |
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IsPathDataValid ( string filePath ) : bool |
public BeginNewAssetCreation ( int instanceID, UnityEditor.ProjectWindowCallback.EndNameEditAction newAssetEndAction, string filePath, |
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instanceID | int | |
newAssetEndAction | UnityEditor.ProjectWindowCallback.EndNameEditAction | |
filePath | string | |
icon | ||
newAssetResourceFile | string | |
return | bool |
public EndNewAssetCreation ( string name ) : void | ||
name | string | |
return | void |