C# Class SpriteEditor.Gui.SpriteGridGuiMessages

Datei anzeigen Open project: vchelaru/FlatRedBall

Public Properties

Property Type Description
camera FlatRedBall.Camera
random System.Random
sesgMan SESpriteGridManager

Public Methods

Method Description
ConvertToSpriteGridButtonClick ( Window callingWindow ) : void
blueprintEmbedClick ( Window callingWindow ) : void
blueprintReferenceClick ( Window callingWindow ) : void
gridTextureAnimationButtonClick ( Window callingWindow ) : void
loadGridAnimationTextureOk ( Window callingWindow ) : void
resetGridTexturesClick ( Window callingWindow ) : void
spriteGridCancelClick ( Window callingWindow ) : void
updateSpriteGridCancel ( Window callingWindow ) : void
updateSpriteGridOk ( Window callingWindow ) : void

Method Details

ConvertToSpriteGridButtonClick() public static method

public static ConvertToSpriteGridButtonClick ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

blueprintEmbedClick() public static method

public static blueprintEmbedClick ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

blueprintReferenceClick() public static method

public static blueprintReferenceClick ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

gridTextureAnimationButtonClick() public static method

public static gridTextureAnimationButtonClick ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

loadGridAnimationTextureOk() public static method

public static loadGridAnimationTextureOk ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

resetGridTexturesClick() public static method

public static resetGridTexturesClick ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

spriteGridCancelClick() public static method

public static spriteGridCancelClick ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

updateSpriteGridCancel() public static method

public static updateSpriteGridCancel ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

updateSpriteGridOk() public static method

public static updateSpriteGridOk ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void

Property Details

camera public_oe static_oe property

public static Camera,FlatRedBall camera
return FlatRedBall.Camera

random public_oe static_oe property

public static Random,System random
return System.Random

sesgMan public_oe static_oe property

public static SESpriteGridManager sesgMan
return SESpriteGridManager