Property | Type | Description | |
---|---|---|---|
Character | |||
MainCamera | |||
MaximumX | float | ||
MinimumX | float | ||
XSensitivity | float | ||
YSensitivity | float | ||
clampVerticalRotation | bool | ||
smooth | bool | ||
smoothTime | float |
Method | Description | |
---|---|---|
ChangeX ( ) : void | ||
ChangeY ( ) : void | ||
Start ( ) : void | ||
UpdateFreeCamera ( ) : void | ||
UpdateHorizontalCamera ( ) : void | ||
UpdateVerticalCamera ( ) : void |
Method | Description | |
---|---|---|
ClampRotationAroundXAxis ( |
public GameObject,UnityEngine MainCamera | ||
return |