C# Class Pokemon3D.Rendering.Data.Material

Describing how to display a Mesh attached to a SceneNode.
Datei anzeigen Open project: nilllzz/Pokemon3D Class Usage Examples

Public Methods

Method Description
Material ( ) : Microsoft.Xna.Framework

Private Methods

Method Description
Clone ( ) : Material
GetLightingTypeFlags ( RenderSettings renderSettings ) : int

Method Details

Material() public method

public Material ( ) : Microsoft.Xna.Framework
return Microsoft.Xna.Framework