C# Class Pokemon3D.Entities.System.Components.WorldUiOverlayEntityComponent

Inheritance: EntityComponent
Datei anzeigen Open project: nilllzz/Pokemon3D

Public Methods

Method Description
Clone ( System.Entity target ) : EntityComponent
OnInitialized ( ) : void
OnIsActiveChanged ( ) : void
Update ( GameTime gameTime ) : void
WorldUiOverlayEntityComponent ( System.Entity referringEntity, int width, int height ) : System
WorldUiOverlayEntityComponent ( EntityComponentDataCreationStruct parameters ) : System

Method Details

Clone() public method

public Clone ( System.Entity target ) : EntityComponent
target System.Entity
return EntityComponent

OnInitialized() public method

public OnInitialized ( ) : void
return void

OnIsActiveChanged() public method

public OnIsActiveChanged ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

WorldUiOverlayEntityComponent() public method

public WorldUiOverlayEntityComponent ( System.Entity referringEntity, int width, int height ) : System
referringEntity System.Entity
width int
height int
return System

WorldUiOverlayEntityComponent() public method

public WorldUiOverlayEntityComponent ( EntityComponentDataCreationStruct parameters ) : System
parameters EntityComponentDataCreationStruct
return System