Method | Description | |
---|---|---|
Fling ( float velocityX, float velocityY, int button ) : bool | ||
LongPress ( float x, float y ) : bool | ||
Pan ( float x, float y, float deltaX, float deltaY ) : bool | ||
Pinch ( Vector2 initialPointer1, Vector2 initialPointer2, Vector2 pointer1, Vector2 pointer2 ) : bool | ||
Tap ( float x, float y, int count, int button ) : bool | ||
TouchDown ( float x, float y, int pointer, int button ) : bool | ||
Zoom ( float initialDistance, float distance ) : bool |
public Fling ( float velocityX, float velocityY, int button ) : bool | ||
velocityX | float | |
velocityY | float | |
button | int | |
return | bool |
public Pan ( float x, float y, float deltaX, float deltaY ) : bool | ||
x | float | |
y | float | |
deltaX | float | |
deltaY | float | |
return | bool |
public Pinch ( Vector2 initialPointer1, Vector2 initialPointer2, Vector2 pointer1, Vector2 pointer2 ) : bool | ||
initialPointer1 | Vector2 | |
initialPointer2 | Vector2 | |
pointer1 | Vector2 | |
pointer2 | Vector2 | |
return | bool |
public Tap ( float x, float y, int count, int button ) : bool | ||
x | float | |
y | float | |
count | int | |
button | int | |
return | bool |
public TouchDown ( float x, float y, int pointer, int button ) : bool | ||
x | float | |
y | float | |
pointer | int | |
button | int | |
return | bool |
public Zoom ( float initialDistance, float distance ) : bool | ||
initialDistance | float | |
distance | float | |
return | bool |