C# Class MegaMan.Engine.Game

Datei anzeigen Open project: Tesserex/C--MegaMan-Engine Class Usage Examples

Public Methods

Method Description
DebugEmptyHealth ( ) : void
DebugEmptyWeapon ( ) : void
DebugEntitiesAlive ( ) : int
DebugFillHealth ( ) : void
DebugFillWeapon ( ) : void
DebugFlipGravity ( ) : bool
GetFlipGravity ( ) : bool
Load ( string path, List pathArgs = null ) : void
ProcessHandler ( MegaMan.Common.HandlerTransfer handler ) : void
Reset ( ) : void
Unload ( ) : void
XmlNumAlive ( string name ) : int

Private Methods

Method Description
Game ( ) : System
LoadFile ( string path, List pathArgs = null ) : void
ProcessCommandLineArgs ( List pathArgs ) : void

Method Details

DebugEmptyHealth() public method

public DebugEmptyHealth ( ) : void
return void

DebugEmptyWeapon() public method

public DebugEmptyWeapon ( ) : void
return void

DebugEntitiesAlive() public static method

public static DebugEntitiesAlive ( ) : int
return int

DebugFillHealth() public method

public DebugFillHealth ( ) : void
return void

DebugFillWeapon() public method

public DebugFillWeapon ( ) : void
return void

DebugFlipGravity() public method

public DebugFlipGravity ( ) : bool
return bool

GetFlipGravity() public method

public GetFlipGravity ( ) : bool
return bool

Load() public static method

public static Load ( string path, List pathArgs = null ) : void
path string
pathArgs List
return void

ProcessHandler() public method

public ProcessHandler ( MegaMan.Common.HandlerTransfer handler ) : void
handler MegaMan.Common.HandlerTransfer
return void

Reset() public method

public Reset ( ) : void
return void

Unload() public method

public Unload ( ) : void
return void

XmlNumAlive() public static method

public static XmlNumAlive ( string name ) : int
name string
return int