Method | Description | |
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BroadcastInfo ( uint tag = 1 ) : void | ||
DropItemObject ( uint itemid, short x, short y, uint ownerid, int time ) : System | ||
GetOwnerId ( ) : uint | ||
GetRoleEudemonInfo ( ) : |
||
GetRoleItemInfo ( ) : GameStruct.RoleItemInfo | ||
IsOwner ( ) : bool | ||
RefreshVisibleObject ( ) : void | ||
Run ( ) : bool | ||
SetRoleEudemonInfo ( |
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SetRoleItemInfo ( GameStruct info ) : void |
public DropItemObject ( uint itemid, short x, short y, uint ownerid, int time ) : System | ||
itemid | uint | |
x | short | |
y | short | |
ownerid | uint | |
time | int | |
return | System |
public GetRoleEudemonInfo ( ) : |
||
return |
public GetRoleItemInfo ( ) : GameStruct.RoleItemInfo | ||
return | GameStruct.RoleItemInfo |
public SetRoleEudemonInfo ( |
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eudemon | ||
return | void |
public SetRoleItemInfo ( GameStruct info ) : void | ||
info | GameStruct | |
return | void |