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Leap
Unity
AutoValueProxy
C# Class Leap.Unity.AutoValueProxy
A helpful implementation of IValueProxy. The class is a monobehaviour and so can be attached to game objects. Auto-pushing can also be turned on and off. When Auto-pushing is enabled, the behaviour will push the value on every LateUpdate.
Inheritance:
MonoBehaviour
,
IValueProxy
Datei anzeigen
Open project: xjorma/HoudiniLiveLink
Public Methods
Method
Description
OnPullValue
( ) :
void
OnPushValue
( ) :
void
Private Methods
Method
Description
LateUpdate
( ) :
void
Method Details
OnPullValue()
public
abstract
method
public
abstract
OnPullValue
( ) :
void
return
void
OnPushValue()
public
abstract
method
public
abstract
OnPushValue
( ) :
void
return
void