C# Class HappyFunTimes.HFTManager

Datei anzeigen Open project: greggman/hft-unity-gamepad Class Usage Examples

Public Methods

Method Description
HFTManager ( ) : System
Start ( HFTRuntimeOptions options, GameObject gameObject ) : void
StartServer ( ) : void
Stop ( ) : void
StopServer ( ) : void

Private Methods

Method Description
CleanupCheck ( ) : void
Failed ( ) : void
FileExistsAndSame ( string filename, string shaFilename, string sha256 ) : bool
LoadTextAsset ( string name ) : TextAsset
Ready ( ) : void
StartCheck ( ) : void
StartExternalServer ( bool admin ) : void

Method Details

HFTManager() public method

public HFTManager ( ) : System
return System

Start() public method

public Start ( HFTRuntimeOptions options, GameObject gameObject ) : void
options HFTRuntimeOptions
gameObject UnityEngine.GameObject
return void

StartServer() public method

public StartServer ( ) : void
return void

Stop() public method

public Stop ( ) : void
return void

StopServer() public method

public StopServer ( ) : void
return void