C# Class ExampleMod.Projectiles.PuritySpirit.PureCrystal

Inheritance: Terraria.ModLoader.ModProjectile
Datei anzeigen Open project: bluemagic123/tModLoader

Public Methods

Method Description
AI ( ) : void
GetAlpha ( Color lightColor ) : Color?
OnHitPlayer ( Player target, int damage, bool crit ) : void
PostDraw ( SpriteBatch spriteBatch, Color lightColor ) : void
ReceiveExtraAI ( BinaryReader reader ) : void
SendExtraAI ( BinaryWriter writer ) : void
SetDefaults ( ) : void

Private Methods

Method Description
ShieldTransparency ( int radius ) : float

Method Details

AI() public method

public AI ( ) : void
return void

GetAlpha() public method

public GetAlpha ( Color lightColor ) : Color?
lightColor Color
return Color?

OnHitPlayer() public method

public OnHitPlayer ( Player target, int damage, bool crit ) : void
target Terraria.Player
damage int
crit bool
return void

PostDraw() public method

public PostDraw ( SpriteBatch spriteBatch, Color lightColor ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
lightColor Color
return void

ReceiveExtraAI() public method

public ReceiveExtraAI ( BinaryReader reader ) : void
reader System.IO.BinaryReader
return void

SendExtraAI() public method

public SendExtraAI ( BinaryWriter writer ) : void
writer System.IO.BinaryWriter
return void

SetDefaults() public method

public SetDefaults ( ) : void
return void