C# Class BDAnimationModules.MouseAimLight

Inheritance: PartModule
Datei anzeigen Open project: BahamutoD/BDAnimationModules

Public Properties

Property Type Description
deployStates UnityEngine.AnimationState[]
deployed bool

Public Methods

Method Description
OnFixedUpdate ( ) : void
OnStart ( PartModule state ) : void
SetUpAnimation ( string animationName, Part part ) : UnityEngine.AnimationState[]

Private Methods

Method Description
AGToggle ( KSPActionParam param ) : void
AGToggleTracking ( KSPActionParam param ) : void
Aim ( Vector3 target ) : void
GetTarget ( ) : Vector3
ReturnTurret ( ) : void
toggle ( ) : void

Method Details

OnFixedUpdate() public method

public OnFixedUpdate ( ) : void
return void

OnStart() public method

public OnStart ( PartModule state ) : void
state PartModule
return void

SetUpAnimation() public static method

public static SetUpAnimation ( string animationName, Part part ) : UnityEngine.AnimationState[]
animationName string
part Part
return UnityEngine.AnimationState[]

Property Details

deployStates public_oe property

public AnimationState[],UnityEngine deployStates
return UnityEngine.AnimationState[]

deployed public_oe property

public bool deployed
return bool