C# Class Arena.Mesh3D

Inheritance: NewTOAPIA.GL.GLRenderable
Datei anzeigen Open project: Wiladams/NewTOAPIA

Public Properties

Property Type Description
fUseColors bool
fUseEdges bool
fUseIndices bool
fUseNormals bool
fUseShader bool
fUseTexture bool
fUseVertices bool

Public Methods

Method Description
Mesh3D ( BeginMode mode ) : System

Protected Methods

Method Description
BeginRender ( GraphicsInterface gi ) : void
EndRender ( GraphicsInterface gi ) : void
RenderContent ( GraphicsInterface gi ) : void

Method Details

BeginRender() protected method

protected BeginRender ( GraphicsInterface gi ) : void
gi NewTOAPIA.GL.GraphicsInterface
return void

EndRender() protected method

protected EndRender ( GraphicsInterface gi ) : void
gi NewTOAPIA.GL.GraphicsInterface
return void

Mesh3D() public method

public Mesh3D ( BeginMode mode ) : System
mode BeginMode
return System

RenderContent() protected method

protected RenderContent ( GraphicsInterface gi ) : void
gi NewTOAPIA.GL.GraphicsInterface
return void

Property Details

fUseColors public_oe property

public bool fUseColors
return bool

fUseEdges public_oe property

public bool fUseEdges
return bool

fUseIndices public_oe property

public bool fUseIndices
return bool

fUseNormals public_oe property

public bool fUseNormals
return bool

fUseShader public_oe property

public bool fUseShader
return bool

fUseTexture public_oe property

public bool fUseTexture
return bool

fUseVertices public_oe property

public bool fUseVertices
return bool