Property | Type | Description | |
---|---|---|---|
IsActive | bool | ||
ObjectInScene | GameObject | ||
PanelText | string[] |
Method | Description | |
---|---|---|
BuildingActivatedEvent ( GameObject _newSelection ) : void | ||
OnClick ( ) : void | ||
OnPointerEnter ( PointerEventData eventData ) : void | ||
OnPointerExit ( PointerEventData eventData ) : void | ||
Start ( ) : void |
Method | Description | |
---|---|---|
changeObjectMaterialColor ( Color _newColor ) : IEnumerator | ||
changeState ( TERRAINBUTTONSTATE _value ) : void |
public BuildingActivatedEvent ( GameObject _newSelection ) : void | ||
_newSelection | GameObject | |
return | void |
public OnPointerEnter ( PointerEventData eventData ) : void | ||
eventData | PointerEventData | |
return | void |
public OnPointerExit ( PointerEventData eventData ) : void | ||
eventData | PointerEventData | |
return | void |