C# Class Useable, RPGQuest

Inheritance: MonoBehaviour
Datei anzeigen Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
skillTarget SkillTarget,
targetRaycast TargetRaycast,
targetType TargetType
useInBattle bool
useInField bool

Public Methods

Method Description
TargetAlly ( ) : bool
TargetAllyGroup ( ) : bool
TargetEnemy ( ) : bool
TargetEnemyGroup ( ) : bool
TargetGroup ( ) : bool
TargetNone ( ) : bool
TargetSelf ( ) : bool
TargetSingle ( ) : bool
TargetSingleAlly ( ) : bool
TargetSingleEnemy ( ) : bool
Useable ( )

Method Details

TargetAlly() public method

public TargetAlly ( ) : bool
return bool

TargetAllyGroup() public method

public TargetAllyGroup ( ) : bool
return bool

TargetEnemy() public method

public TargetEnemy ( ) : bool
return bool

TargetEnemyGroup() public method

public TargetEnemyGroup ( ) : bool
return bool

TargetGroup() public method

public TargetGroup ( ) : bool
return bool

TargetNone() public method

public TargetNone ( ) : bool
return bool

TargetSelf() public method

public TargetSelf ( ) : bool
return bool

TargetSingle() public method

public TargetSingle ( ) : bool
return bool

TargetSingleAlly() public method

public TargetSingleAlly ( ) : bool
return bool

TargetSingleEnemy() public method

public TargetSingleEnemy ( ) : bool
return bool

Useable() public method

public Useable ( )

Property Details

skillTarget public_oe property

public SkillTarget, skillTarget
return SkillTarget,

targetRaycast public_oe property

public TargetRaycast, targetRaycast
return TargetRaycast,

targetType public_oe property

public TargetType targetType
return TargetType

useInBattle public_oe property

public bool useInBattle
return bool

useInField public_oe property

public bool useInField
return bool