C# Class Tree_Spawner, Lurk2015Testing

Inheritance: MonoBehaviour
Datei anzeigen Open project: gmuGADIG/Lurk2015Testing

Public Properties

Property Type Description
aggro Transform
attackDelay float
boss Tree_Torch,
numOfRoots int
root GameObject
rootMan GameObject
rootManSpawners Transform[]
shadow GameObject
spider GameObject
spiderSpawners_Stage1 Transform[]
spiderSpawners_Stage2 Transform[]
torches Transform[]
woodMan GameObject
woodSpawn Transform[]

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

aggro public_oe property

public Transform aggro
return Transform

attackDelay public_oe property

public float attackDelay
return float

boss public_oe property

public Tree_Torch, boss
return Tree_Torch,

numOfRoots public_oe property

public int numOfRoots
return int

root public_oe property

public GameObject root
return GameObject

rootMan public_oe property

public GameObject rootMan
return GameObject

rootManSpawners public_oe property

public Transform[] rootManSpawners
return Transform[]

shadow public_oe property

public GameObject shadow
return GameObject

spider public_oe property

public GameObject spider
return GameObject

spiderSpawners_Stage1 public_oe property

public Transform[] spiderSpawners_Stage1
return Transform[]

spiderSpawners_Stage2 public_oe property

public Transform[] spiderSpawners_Stage2
return Transform[]

torches public_oe property

public Transform[] torches
return Transform[]

woodMan public_oe property

public GameObject woodMan
return GameObject

woodSpawn public_oe property

public Transform[] woodSpawn
return Transform[]